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    Gladiator Beasts

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    Purple Ninja

    Posts : 193
    Join date : 2010-04-20
    Age : 27
    Location : West Sussex

    Gladiator Beasts

    Post  Purple Ninja on Tue Apr 27, 2010 12:14 pm

    Monsters: 18

    3x Test Tiger
    2x Gladiator Beast Laquari
    2x Gladiator Beast Equeste
    2x Gladiator Beast Samnite
    2x Gladiator Beast Darius
    1x Gladiator Beast Bestiari
    1x Gladiator Beast Murmillo
    1x Gladiator Beast Hopolomus
    1x Gladiator Beast Andal
    1x Rescue Cat
    1x Sangan
    1x Elemental Hero Prisma

    Spells: 8

    2x Gladiator Proving Ground
    2x Book of Moon
    1x Heavy Storm
    1x Giant Trunade
    1x Mystical Space Typhoon
    1x My Body as a Shield

    Traps: 14

    3x Dimensional Prison
    2x Gladiator Beast War Chariot
    2x Bottomless Trap Hole
    2x Waboku
    2x Trap Stun
    1x Torrential Tribute
    1x Trap Dustshoot
    1x Mind Crush

    Basically i designed this deck to be what i like about gladiator beasts and what i have found useful and a few personal choices in the past, don't like running cyber dragons because the Machinas love them in fact any machine deck loves them, Sangan is a brilliant little toy that gets me rescue cat nice and quickly and if i need a solid defence Hopolomus is good, and if i need a tag out i grab Test Tiger, does the deck a world of good in the end, torrential is a nice set as well, i know a lot of people don't like it this format but against swarming opponnets it really helps me maintain advantage should i lose it half way through a game, also with Sangan i can bait them into a difficult situation, also Starlight Road doesn't give me much bother, thats why i run MST, Giant Trunade Bestiari and two Trap Stun. Mind Crush is my favorite trap card ever (except possibly Ceasefire) and does wonders if i trip a Sangan, or if Quickdraw plants just grab something back i don't want in their hand, makes my life a lot easier TBH

    I think that is about it to explain, but its ok otherwise, the deck itself runs really well and pulls multiple plays out of no where time and time again, i really enjoy playing this deck, and have not enjoied a deck this much since Blackwings

    Martin
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    Blackwingpower

    Posts : 106
    Join date : 2010-04-22

    Re: Gladiator Beasts

    Post  Blackwingpower on Wed Apr 28, 2010 12:21 am

    This deck wants some smashing ground.
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    Purple Ninja

    Posts : 193
    Join date : 2010-04-20
    Age : 27
    Location : West Sussex

    Re: Gladiator Beasts

    Post  Purple Ninja on Wed Apr 28, 2010 10:36 am

    but what to take out for them , the deck has been preforming just fine without them TBH, i don't really need that much monster destruction when i have a super defensive trap line up
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    AllWeNeed

    Posts : 13
    Join date : 2010-04-20

    Re: Gladiator Beasts

    Post  AllWeNeed on Wed Apr 28, 2010 10:42 am

    Cut trap stun and add a waboku and something else?
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    Purple Ninja

    Posts : 193
    Join date : 2010-04-20
    Age : 27
    Location : West Sussex

    Re: Gladiator Beasts

    Post  Purple Ninja on Wed Apr 28, 2010 11:26 am

    Trap Stuns have been a life saver for the past few days, they negate a lot of stuff that could cause me a lot of trouble, and hits Royal Oppression at the same time, i prefer them to Dust Tornados at the moment, and don't have a starlight road to run in place of one of them, also i don't like maining 3 waboku, i think it is not needed, two is much more versatile in case of the mirror match

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